Technical TutorialA step-by-step tutorial on creating realistic mountain roads using 3ds Max. This video demonstrates my workflow for terrain deformation and texture mapping.
About Me
Focused on 3D modeling and rendering to create realistic images and high-quality virtual spaces.
Born with a natural talent for art and a background in traditional painting, I have dedicated over 17 years to creating projects for virtual worlds. As a senior 3D Artist, I blend artistic intuition with technical mastery, specializing in 3ds Max.